I made this scene as part of a lighting art test for the Vertex School Game Art Immersive program. The assets in the scene are part of a provided modular kit and were not made by me, however I designed and created the environment layout and lighting in Unreal Engine.
The scene is inspired by the lush and vibrant environments commonly seen in the Uncharted games. While the scene is in ruins, I wanted to give it some life and activity; it is over grown and lost to time, and not many find their way to this place, but an individual has found solace here.